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PegasuTV

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Recent Movie Reviews

106 Movie Reviews

AAHH I DOESNT SAY FRICK IT SAYS SOMETHING WORST

Amazing dance battle animation, and beautiful voice acting, perfect MGS reference
El Latino Juanissimo Hulk Pico in particular struck a chord with me, beautiful.

Stanpai responds:

Amazing comment, and beautiful Newgrounds user, perfect compliments, PegasuTV in particular struck a chord on his guitar, beautiful.

Puta que pariu, que maravilha trabalho lindo foda-se
THIS NEEDS TO BE FEATURED ON THE FRONT PAGE NOW

ViniGameplay responds:

I hope it will be presented too

Recent Game Reviews

38 Game Reviews

Played this right when you posted but I put off writing a review because I wanted to try the mobile version. The game is pretty fun and challenging, I'm gonna break down my thoughts:

First I wanna say it runs well on mobile(tried it on my shitty moto g1) and even tough I couldn't use more than one button simultaneously, I love the touch screen joystick, I've always found that default touch screen control from Pico8 awesome, but I wish we had that on different Flash engines that weren't all necessarily using that resolution with pixel art thing Pico8 has, and you kinda granted my wish. Makes me wanna dive into a game project just to expand the "KwingControls" library. I gotta try to mess around with the code assets sometime, actually got some narrative walksimulator-y ideas that I'd love to try to do.

Secondly, the desktop version was optimal and pretty fun, plus the weird shift aligning thing actually felt like an nice added challenge to me, I dunno I just imagined the character was limping or was dragging some weight so they had to adjust theirselves constantly. I remember seeing some first person maze games on NG that are basically well mapped 2d point and click games, but I dont remember seeing what it seems like an actual 3d enviroment with made (entirely?) in Flash. I'm just very intrigued by the techincal stuff behind it and wondering how much polish this 3D engine could reach but I'll just get on to my final point...

Lastly, the actual game, even though it seems pretty barebones, it plays well, its actually fun and challenging, an it atually pulls off a creepy ambiance pretty nicely. The specters and summoners look simple but they work for me, and the ambient music is a nice touch. I still wanna see things done here expanded further.

I'm glad I saw you linking this on a thread and reminded me of how much I liked it.
I hope you mess around with this 3D flash thing more!

Kwing responds:

I'm pleasantly surprised that you enjoyed this on mobile - while I did feel good about the joystick, I couldn't stand using one button at a time. Power to you if you liked it though (along with the mediocre-at-best shift system.)

I do think the 3D engine lends itself to a walking simulator more than most other genres (you could probably do a racing game too,) though the most problematic issue with the engine as a whole is that you can't draw things to the screen that aren't easily represented by a single point (such as a wall of any significant length.) Part of the reason the game plays so well is that the engine's weaknesses (ugly walls, no floor textures, significant lag if rendering more than a few objects) are covered up by design choices (open environment, darkness to reduce draw distance, punishing the player for moving too far from bonfire.) I'd like to expand on the basic idea more, but the engine is unfortunately very limited.

Thanks for the review!

not cool, there should be one side missile w/ a bunch of soldier guys and tanks and shit, and on the other side like one armed muslim, and a bunch of children and women carrying babies and just fucking villages. innacurate but half star for effort and heavy metal guitar.

ZabuJard responds:

i will make accurate sequel for u lad

ugh you're getting lazy, same soundtrack as lola bunny in the shower.
step up your game man, cmon I love you

Recent Audio Reviews

26 Audio Reviews

wow its like nirvana and randy newman had a baby and left it to die with a copy of FLstudio 10/10

littlbox responds:

This is the nicest thing anyone has ever said about my work. Thank you, my beloved.

I've been digging your music stuff dude, I usually dont love the result of sampled drums and stuff but this sounds crazy and so all over the place(in a good way, at least for me) that it gets me pretty hooked.. the last seconds make it seem like more instruments could come in and like some horns and stuff, and we get a crazy super grandiose chorus.

Also, I know were kinda already working together lol but hit me up if you'd like vocals from a guy that likes screaming and has a dumb accent, plus I can do a killer robert smith impression

scottwjsm responds:

Hell Yeah lets collab on music! Until I learn drums or come up with my own sick beats or mess with polyrythms, and ever since I got splice, I just have been using drum samples. But I edit them to add more variety so it is not the same loop.

hey wtf this is some good shit, I love it!
what did you use to get that mellotron-y sound going? I also like the slow lazy sounding drums
I think you should get back to makeing much music lately yes

scottwjsm responds:

thanks I used kodtak 5, I believe it was one of the vintage synths in its library from korg or something. And the drums are just a sample lol

Recent Art Reviews

224 Art Reviews

I need you to partner up with a kickass programing person and put all these wacky characters into a game. I love love love the people and critters you create, they're unique in a simple way that hits very nicely

BingoWaders responds:

thank you pegy. im also really liking the way these last few fellas are coming along. i've thought about reaching out to people who'd need art for their game, but to make one with my own characters i think im better waiting for someone to reach out to me. don't wanna be that "i have an idea for a game but u gotta code it all and i make da art" guy, lol.

I think that is the coolest instrument I've seen in the art portal in more than 10 years wow

Looks as charming as all of your art and there's a very cool ambience going on with the glow, like it pops out in a way I feel like I'm staring alongside the lil character guy but I gotta ask COVER ART FOR WHAT PERSONAL PROJECT? A COMIC? A GAME? A MUSIC THING? A MOVIE? A BOOK? IM PRETTY SURE EVERYONES CURIOUS and I'm also pretty sure a full on comic with your art style would be pretty fuck

chatef~acup

Pegasu Silva/Lucas Villaça @PegasuTV

Age 26, Male

Drawer/Cartooner/Etc

nah

Inside my van

Joined on 5/1/09

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